ABOUT

I’m Glenn Surland, a UI/UX designer based in Drammen, Norway.

My background combines applied computer science with a master’s specialization in universal design of ICT, giving me both technical understanding and a strong focus on how people experience digital systems.

I enjoy turning complex problems into simple, intuitive interfaces that are accessible, usable and visually engaging for a wide range of users.

BASED IN

Drammen, Norway

AVAILABILITY

Available

Available

My approach to UI/UX design is shaped by universal design, combining accessibility, usability, interaction design and aesthetics to create digital experiences that work well for a wider range of people and contexts.

Technical Background

Applied computer science with experience in programming, system development and problem solving.

Universal Design

Focused on accessibility, usability and inclusive ICT solutions for a wider range of users.

Interaction Design

Experience with user flows, wireframes, prototypes and interface design.

User-Centred Work

Working with user needs, testing, feedback and iterative improvement.

UI/UX and Universal Design Projects

Academic and Personal Projects

2020 — Present

Designed and evaluated digital interfaces with a focus on usability, accessibility and universal design. Work includes user flows, wireframes, prototypes, user testing, accessibility evaluation and design decisions based on user needs.

Master’s Thesis Project

Readability on the Web

2026

Researched perceived readability of web text in desktop reading conditions. The project focused on how typography and interface design choices can influence readability, accessibility and user experience.

Self-Employed Game Developer

UEFN / Fortnite Creative

2022 — Present

Developed and published interactive Fortnite experiences with active players and revenue. My work includes gameplay systems, progression design, UI/UX elements, visual assets, testing and iteration based on player data and feedback.

Self-Employed Game Developer

UEFN / Fortnite Creative

2022 — Present

Developed and published interactive Fortnite experiences with active players and revenue. My work includes gameplay systems, progression design, UI/UX elements, visual assets, testing and iteration based on player data and feedback.

Bachelor’s Project

Website Development with Universal Design Focus

2023

Developed a website with a focus on universal design. The project strengthened my understanding of accessible web solutions, interaction design, prototyping and practical implementation.

Master’s in Applied Computer and Information Technology

Oslo Metropolitan University

2024 — 2026

Specialized in universal design of ICT, with a focus on accessibility, user experience, evaluation of digital solutions and identifying barriers in ICT systems.

Bachelor’s in Applied Computer Science

Oslo Metropolitan University

2020 — 2023

Built a broad technical foundation in programming, system development, databases, testing, human-computer interaction, interaction design, prototyping and universal design of ICT.

TOOLS I WORK WITH

Figma

Figma

Photoshop

Photoshop

Illustrator

Illustrator

Framer

Framer

VS Code

VS Code

Feel free to contact me.